Game Economy Manager
Own the design, analysis, and optimization of free-to-play game economies, virtual goods, pricing, rewards, and monetization features for mobile games.
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Own the design, analysis, and optimization of free-to-play game economies, virtual goods, pricing, rewards, and monetization features for mobile games.
We are looking for a Senior Game Designer to shape key systems for a dynamic roguelite FPS on Unity: combat mechanics, balance, progression, economy, and overall player experience. Fully remote, international team, high impact.
Own combat system balance, game economy, difficulty curves, and meta progression for a roguelike first-person shooter. Maintain design documentation, run playtests, and analyze feedback. Requires 4+ years in game design, strong spreadsheet skills, Unity experience, and deep knowledge of shooters and roguelites.
Lead and mentor a team of monetization managers in a mobile gaming company. Drive revenue growth through data-driven LiveOps strategy, user segmentation, and campaign management. Collaborate with cross-functional teams to deliver monetization features that enhance player retention.
We are looking for a Monetization Manager to drive revenue growth through data-driven event planning, campaign management, and A/B testing in mobile games. You will analyze user data, collaborate with cross-functional teams, and develop dashboards to support business decisions.
Drive the game economy for a top mobile gaming company, using data analysis, predictive modeling, and A/B testing to optimize player engagement and revenue. Design gameplay loops, balance virtual currencies, and collaborate with product teams to enhance game economy health.
Responsible for live operations and monetization strategy across global markets, driving player engagement and revenue through real-time events, gamification, and economy management. Collaborates with cross-functional teams to optimize player lifecycle and LTV.