← Back to jobs
G

Senior Game Balance Designer

Game Development Jobs·Worldwide·ru
RemoteNot specifiedEconomy & Balancegaming

Join an international game team working on a PC first-person roguelike shooter. The role focuses on combat, economy, difficulty, and metaprogression balance, with remote work and the opportunity to influence game design decisions.

Responsibilities

  • Balance combat systems and the in-game economy
  • Tune difficulty progression and metaprogression
  • Maintain and update game design documentation
  • Run regular playtests and collect and analyze feedback on shooting, enemy behavior, levels, and balance
  • Test and improve game systems

Requirements

  • At least 4 years of game design experience
  • Experience balancing combat systems, economies, and metaprogression in published projects
  • Advanced Google Sheets or Excel skills and experience building balance models
  • Experience with Unity

Nice to have

  • Expertise in shooters and roguelite mechanics
  • Familiarity with Roboquest, Gunfire Reborn, Abyssus, Hades II, Sworn, and Ravenswatch

Benefits

  • Remote work
  • Competitive salary
  • Influence over the product and game decisions
  • Work on engaging technical and game design challenges
  • International team

Relevance

More opportunities

Similar jobs

The newest open roles in Economy & Balance.

Questions, answered

Frequently asked questions