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Unity Technical Artist / 3D Animator (Project)

Game Development Jobs·Worldwide·ru
Not specifiedProjectTechnical Art

Seeking a Unity technical artist or 3D animator for a project creating a dinosaur anatomy reveal for an Android VR experience on HTC Vive Focus 3. The existing scene and animated dinosaur model will be provided.

Responsibilities

  • Add a skeleton, neck bone cavities, lungs, air sacs, heart, and vessels to the existing dinosaur model.
  • Create a sequenced anatomy reveal animation: reveal, neck bone cavities and airflow, breathing, heartbeat and blood flow, then return to the normal appearance.
  • Build the animation in Unity Timeline or Timeflow for integration into the overall scenario.

Requirements

  • Deliver a working Unity result ready for handoff to the main developer.
  • Ensure the added skeleton and organs align with the existing Standing Idle animation at the beginning and end and move correctly with the dinosaur.
  • Optimize geometry and materials for standalone Android VR; LOD is not required.

Nice to have

  • Experience with Timeflow; Unity Timeline is also suitable.
  • Use alpha clipping for the reveal where feasible; use transparent materials only if needed.

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