Senior VFX Artist
A game studio is seeking a Middle+/Senior VFX Artist to create realistic real-time effects for a hardcore cooperative shooter in Unreal Engine 5. The role covers effects from concept and reference research through implementation, optimization, and final gameplay integration.
Responsibilities
- Create realistic VFX in Unreal Engine 5 with Niagara for weapons, characters, combat mechanics, and environments.
- Take effects from initial ideas and references through final visual and technical delivery.
- Work with materials, shaders, textures, and other VFX assets.
- Tune and optimize effects for quality and performance in gameplay.
- Collaborate with art, game design, animation, and development teams to integrate effects into the game.
- Propose artistic and technical solutions and help shape the project's overall visual language.
Requirements
- At least 3 years of experience as a VFX Artist in the games industry.
- Confident use of Unreal Engine 5 and Niagara.
- Strong understanding of materials, shaders, real-time VFX, and optimization.
- Ability to independently manage tasks and deliver effects to the required artistic and technical quality.
- Strong sense of scale, timing, dynamics, and gameplay readability.
- A strong portfolio or showreel featuring game VFX.
Nice to have
- Experience with Houdini.
- Ability to use Blueprints for simple gameplay logic around effects.
- Understanding of Lumen and physically based lighting.
- Experience working on shooters or projects with extensive combat effects.
- Experience creating technically complex and reusable VFX systems.