Art Lead
Own the visual identity of a roguelite FPS on Unity for Steam. Lead art direction, create high-quality art, and build effective pipelines for a remote team.
Responsibilities
- Develop visual concepts for new features from reference to final in-engine asset
- Maintain and evolve the game's consistent art style
- Establish art team processes including pipelines, reviews, and priorities
- Provide clear feedback to artists on their work
- Produce hands-on art assets as a significant part of the role
Requirements
- Background in 2D concept art (3D experience also considered)
- Practical experience on 3D PC game projects
- Strong knowledge of relevant game art styles (e.g., Roboquest, Gunfire Reborn, Hades II)
- Attention to detail
- Ability to give constructive feedback and build pipelines
Nice to have
- Experience with Unity
- Experience with stylized art
Benefits
- Real influence on the game's visual direction
- Fully remote work from any country with location-based employment arrangements
- Flexible schedule and minimal bureaucracy
- Paid sick leave and vacations
- Competitive salary