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Art Lead

·Location not specified
RemoteNot specifiedGame ArtGame Development

Own the visual identity of a roguelite FPS on Unity for Steam. Lead art direction, create high-quality art, and build effective pipelines for a remote team.

Responsibilities

  • Develop visual concepts for new features from reference to final in-engine asset
  • Maintain and evolve the game's consistent art style
  • Establish art team processes including pipelines, reviews, and priorities
  • Provide clear feedback to artists on their work
  • Produce hands-on art assets as a significant part of the role

Requirements

  • Background in 2D concept art (3D experience also considered)
  • Practical experience on 3D PC game projects
  • Strong knowledge of relevant game art styles (e.g., Roboquest, Gunfire Reborn, Hades II)
  • Attention to detail
  • Ability to give constructive feedback and build pipelines

Nice to have

  • Experience with Unity
  • Experience with stylized art

Benefits

  • Real influence on the game's visual direction
  • Fully remote work from any country with location-based employment arrangements
  • Flexible schedule and minimal bureaucracy
  • Paid sick leave and vacations
  • Competitive salary

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