Art Lead
Own the visual identity of a roguelite FPS on Unity for Steam. Lead art direction, create high-quality art, and build effective pipelines for a remote team.
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Own the visual identity of a roguelite FPS on Unity for Steam. Lead art direction, create high-quality art, and build effective pipelines for a remote team.
We are seeking a skilled 3D Modeler to create a detailed city environment based on a provided concept. The model will be rendered and assembled in Unreal Engine. This is a project-based role with an immediate start. Applicants should submit examples of previous work.
We are looking for a 2D Artist to create concepts and final assets for isometric city-builder games. You will develop concept art for buildings and environment, generate landscapes and small objects using AI, and occasionally work on icons, effects, and promotional materials. The role requires relevant experience, understanding of art production pipeline, and proficiency with neural network tools like Stable Diffusion and others. Remote work, flexible hours, and equipment assistance provided.
We are looking for a Lead Comic Artist to establish and manage our new comics department. You will create captivating graphic stories based on our game universes, set up production pipelines, provide art direction, and oversee a team of artists. The role requires strong 2D art skills, comic production expertise, and leadership abilities. Remote full-time position with a focus on adult and LGBTQ+ themes.
Create a short teaser trailer for a 3D co-op autoshooter game. Responsibilities include editing gameplay footage, integrating motion graphics, music synchronization, and delivering both 16:9 and vertical formats.
We are looking for a Technical Animator to create a dual-layer animation system for a co-op stealth horror game. You'll set up third-person locomotion with GASP and Motion Matching, first-person body animations, IK, sockets, and sync between first and third-person views. The system must be expandable.
Seeking a highly skilled 2D Artist to join a remote game development team in pre-production. Responsibilities include full-cycle 2D art creation: style selection, AI-assisted generation, retouching, and final polish. Accelerate pipeline, propose concepts, optimize processes, and prepare assets for engine. Must have strong classical art foundation, extensive AI tool experience, and a keen eye for style and consistency.
A casual game studio is looking for an Art Lead to drive the visual direction of a merge-2 project. The role involves working with an established AI pipeline, personally refining AI-generated art, and leading a small team of two generalist artists. The project already has a defined visual style and prototype.