Game Designer – Playable Ads
Design and refine interactive mini-games used to promote mobile games. Develop mechanics and levels, collaborate with cross-functional teams, test experiences, and use performance data to improve engagement and conversions.
Responsibilities
- Design levels for playable ads promoting mobile games.
- Research and develop innovative game mechanics for interactive ads.
- Collaborate with game developers and provide feedback on mechanics and player experience.
- Analyze performance data to optimize mechanics and conversion.
- Help improve content pipelines and design processes.
- Monitor mobile game advertising trends and best practices.
- Collaborate with production, QA, art, and game design teams from a level design perspective.
Requirements
- Experience in product management within casual gaming, or at least 2 years designing levels and game mechanics for casual mobile games.
- A relevant game design portfolio or online showreel.
- Strong understanding of game design methods, casual audiences, mobile game markets, and player motivations.
- Fluent English and Hebrew.
- Strong communication skills and the ability to work effectively in an agile team.
- Passion for casual mobile gaming and a creative, self-directed approach.