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Level Designer

Maya Gameworks·Worldwide·ru
RemoteNot specifiedLevel DesignVideo Games

Join a small game development team working on a photorealistic PC and console action RPG shooter in production. The role focuses on building visually compelling levels from existing assets and contributing to gameplay systems.

Responsibilities

  • Build and assemble game levels in Unity using existing assets.
  • Create visually compelling locations, scenes, and environments.
  • Contribute to the design and prototyping of gameplay levels.
  • Support development of gameplay mechanics and systems.
  • Use visual scripting as part of level implementation.

Requirements

  • Experience designing and prototyping game levels.
  • Experience with visual scripting.
  • Experience creating and maintaining game development documentation.
  • Participation in developing gameplay mechanics and systems.
  • Strong knowledge of hard-surface modeling.
  • Ability to create photorealistic textures in Substance Painter.
  • Portfolio demonstrating strong level and environment work.

Nice to have

  • Experience with Unity.
  • Ability to create character rigs and animations or edit existing animations.
  • Experience creating hard-surface models in any suitable editor.
  • Portfolio work featuring locations, scenes, or environments.

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Level Designer for PC and Console Game Development | CVZilla