Part-Time Game Designer
An international mobile game company is seeking a remote, part-time Game Designer to support casual mobile game projects. The role covers level design, game balance, feature ownership, documentation, and competitor analysis under a B2B contract with a Cyprus-based company.
Responsibilities
- Develop and document game features and logic based on team inputs
- Create concepts, game design documents, technical descriptions, and other design materials
- Design levels, build level matrices, and establish difficulty and progression
- Maintain balance tables, configurations, formulas, and basic calculations
- Collect references and analyze competitor features and comparable game mechanics
- Own features from concept definition and requirements through integration and result analysis
Requirements
- At least 2 years of commercial experience as a Game Designer or Generalist Game Designer
- Hands-on experience with puzzle, casual, or hybrid-casual games
- Experience designing, tuning, and balancing game levels
- Experience owning features from concept and requirements through implementation and result analysis
- Ability to create clear game documentation, including design documents, mechanic descriptions, and feature requirements
- Confident use of AI tools for analysis, ideation, documentation, information structuring, and workflow optimization
- Availability to stay in touch and respond during the working day
Nice to have
- Experience with Unity
Benefits
- Remote work with flexible working hours
- Part-time schedule with an hourly rate
- B2B contract with a Cyprus-based company
- Opportunity to contribute to diverse mobile game projects
- Low-bureaucracy environment and friendly team culture
- Professional growth across different game development areas