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We are looking for a Senior Game Designer to shape key systems for a dynamic roguelite FPS on Unity: combat mechanics, balance, progression, economy, and overall player experience. Fully remote, international team, high impact.
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Seeking a Level Designer to create concepts and blockouts for a cooperative action-survival game prototype. Work with programmers and game designer to approve interactive locations. Remote, part-time (20-25 hours/week).
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Create a profile to see your match.
Create a profile to see your match.
Create a profile to see your match.