Level Designer
Seeking a Level Designer to create concepts and blockouts for a cooperative action-survival game prototype. Work with programmers and game designer to approve interactive locations. Remote, part-time (20-25 hours/week).
Responsibilities
- Research references and develop concepts for locations and points of interest (POI)
- Create level blockouts, refine geometry, and set up gameplay in collaboration with programmers
- Approve interesting map locations with the game designer, including caches, labyrinths, traps, and interactive zones
Requirements
- Proficient in Unreal Engine 5 (UE5) and scene assembly tools
- Portfolio demonstrating level structure in similar genres (survivals, shooters, actions)
- Basic 3D skills in Blender for model fixes and module creation
Nice to have
- Basic scripting with Blueprints
Benefits
- Part-time remote work (20-25 hours per week)
- Weekly payment in RUB and USDT