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Level Designer

·Location not specified
RemotePart-timeLevel Designgaming

Seeking a Level Designer to create concepts and blockouts for a cooperative action-survival game prototype. Work with programmers and game designer to approve interactive locations. Remote, part-time (20-25 hours/week).

Responsibilities

  • Research references and develop concepts for locations and points of interest (POI)
  • Create level blockouts, refine geometry, and set up gameplay in collaboration with programmers
  • Approve interesting map locations with the game designer, including caches, labyrinths, traps, and interactive zones

Requirements

  • Proficient in Unreal Engine 5 (UE5) and scene assembly tools
  • Portfolio demonstrating level structure in similar genres (survivals, shooters, actions)
  • Basic 3D skills in Blender for model fixes and module creation

Nice to have

  • Basic scripting with Blueprints

Benefits

  • Part-time remote work (20-25 hours per week)
  • Weekly payment in RUB and USDT

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