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We are looking for a Senior Fullstack Unity Developer to help scale our 2D Midcore Idle RPG. You will implement game mechanics, develop end-to-end features, build MMO components, write server logic and APIs, and ensure game economy security. Remote, full-time.
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We are looking for a Senior Game Designer to shape key systems for a dynamic roguelite FPS on Unity: combat mechanics, balance, progression, economy, and overall player experience. Fully remote, international team, high impact.
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Seeking a Level Designer to create concepts and blockouts for a cooperative action-survival game prototype. Work with programmers and game designer to approve interactive locations. Remote, part-time (20-25 hours/week).
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Own the visual identity of a roguelite FPS on Unity for Steam. Lead art direction, create high-quality art, and build effective pipelines for a remote team.
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We are seeking a skilled 3D Modeler to create a detailed city environment based on a provided concept. The model will be rendered and assembled in Unreal Engine. This is a project-based role with an immediate start. Applicants should submit examples of previous work.
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Create original music for a dynamic game shooter. Compose adaptive soundtracks for various game modes, menus, and trailers. Work closely with the sound designer and development team to shape the project's audio identity.
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