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Senior Game Balance Designer

Game Development Jobs·Todo el mundo·ru
RemotoSin especificarEconomy & Balancegaming

Join an international game team working on a PC first-person roguelike shooter. The role focuses on combat, economy, difficulty, and metaprogression balance, with remote work and the opportunity to influence game design decisions.

Responsabilidades

  • Balance combat systems and the in-game economy
  • Tune difficulty progression and metaprogression
  • Maintain and update game design documentation
  • Run regular playtests and collect and analyze feedback on shooting, enemy behavior, levels, and balance
  • Test and improve game systems

Requisitos

  • At least 4 years of game design experience
  • Experience balancing combat systems, economies, and metaprogression in published projects
  • Advanced Google Sheets or Excel skills and experience building balance models
  • Experience with Unity

Se valora

  • Expertise in shooters and roguelite mechanics
  • Familiarity with Roboquest, Gunfire Reborn, Abyssus, Hades II, Sworn, and Ravenswatch

Beneficios

  • Remote work
  • Competitive salary
  • Influence over the product and game decisions
  • Work on engaging technical and game design challenges
  • International team

Compatibilidad

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