Senior Publishing Producer (Puzzle)
Own product decisions for 2–4 external puzzle-game projects. Partner with development studios and internal analytics, user acquisition, and publishing teams to prioritize high-impact changes and drive their delivery through release.
Responsibilities
- Own 2–4 external puzzle projects as the publisher-side product lead.
- Understand each game's product, metrics, economy, and development constraints.
- Make clear product recommendations and prioritize 1–3 high-impact changes per development cycle.
- Drive execution quality and pace across external studios without direct managerial authority.
- Guide decisions on game economy, progression, monetization, retention, and live features.
- Recommend whether to continue, iterate, cut, or escalate projects and product decisions.
- Partner with user acquisition, analytics, the Head of Publishing, external studios, and internal stakeholders on product decisions, performance analysis, hypotheses, and readiness to scale.
- Report project status, risks, next steps, and decisions requiring management input.
- Translate product feedback into concrete changes and follow implementation through release.
Requirements
- Experience as a Senior Producer, Lead Producer, Publishing Producer, or Product Lead.
- Strong experience in mobile free-to-play products, publishing, or production.
- Practical experience with hybrid puzzles, ad-driven puzzle games, word puzzles, or similar mobile game models.
- Understanding of product analytics, hypothesis development, and A/B test design.
- Understanding of hybrid monetization and ad-supported business models.
- Strong knowledge of mobile game economics, including progression, level balance, sinks and sources, offers, pacing, retention, and live features.
- Strong product judgment, prioritization, and ability to focus on changes with meaningful impact.
- Ability to influence external teams without direct authority and drive decisions through release.
- Ability to make metric-informed decisions, challenge priorities constructively, and take ownership in ambiguous situations.
- Strong communication and stakeholder-management skills.
- Conversational English and Russian for day-to-day team communication.
Nice to have
- Publishing-side experience.
- Previous product or data analyst experience.
- Experience with external studios, partners, co-development, or distributed teams.
- Experience with live operations and product development beyond initial testing.
- Experience with hybrid monetization, ad-heavy economics, and offer design.
- Experience managing multiple projects and making continue, scale, or cut decisions.
- Familiarity with puzzle games, economy-driven systems, and long-term retention.
- Experience working with user acquisition and analytics teams.
Benefits
- Work on games played by millions of players.
- Influence product and business decisions and own multiple projects.
- Professional development support, including training and coaching.
- Opportunity to grow with the company.
- Supportive team atmosphere.