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Senior Publishing Producer (Puzzle)

Hypercell Games·Worldwide·enru
RemoteNot specifiedProduct ManagementVideo Games

Own product decisions for 2–4 external puzzle-game projects. Partner with development studios and internal analytics, user acquisition, and publishing teams to prioritize high-impact changes and drive their delivery through release.

Responsibilities

  • Own 2–4 external puzzle projects as the publisher-side product lead.
  • Understand each game's product, metrics, economy, and development constraints.
  • Make clear product recommendations and prioritize 1–3 high-impact changes per development cycle.
  • Drive execution quality and pace across external studios without direct managerial authority.
  • Guide decisions on game economy, progression, monetization, retention, and live features.
  • Recommend whether to continue, iterate, cut, or escalate projects and product decisions.
  • Partner with user acquisition, analytics, the Head of Publishing, external studios, and internal stakeholders on product decisions, performance analysis, hypotheses, and readiness to scale.
  • Report project status, risks, next steps, and decisions requiring management input.
  • Translate product feedback into concrete changes and follow implementation through release.

Requirements

  • Experience as a Senior Producer, Lead Producer, Publishing Producer, or Product Lead.
  • Strong experience in mobile free-to-play products, publishing, or production.
  • Practical experience with hybrid puzzles, ad-driven puzzle games, word puzzles, or similar mobile game models.
  • Understanding of product analytics, hypothesis development, and A/B test design.
  • Understanding of hybrid monetization and ad-supported business models.
  • Strong knowledge of mobile game economics, including progression, level balance, sinks and sources, offers, pacing, retention, and live features.
  • Strong product judgment, prioritization, and ability to focus on changes with meaningful impact.
  • Ability to influence external teams without direct authority and drive decisions through release.
  • Ability to make metric-informed decisions, challenge priorities constructively, and take ownership in ambiguous situations.
  • Strong communication and stakeholder-management skills.
  • Conversational English and Russian for day-to-day team communication.

Nice to have

  • Publishing-side experience.
  • Previous product or data analyst experience.
  • Experience with external studios, partners, co-development, or distributed teams.
  • Experience with live operations and product development beyond initial testing.
  • Experience with hybrid monetization, ad-heavy economics, and offer design.
  • Experience managing multiple projects and making continue, scale, or cut decisions.
  • Familiarity with puzzle games, economy-driven systems, and long-term retention.
  • Experience working with user acquisition and analytics teams.

Benefits

  • Work on games played by millions of players.
  • Influence product and business decisions and own multiple projects.
  • Professional development support, including training and coaching.
  • Opportunity to grow with the company.
  • Supportive team atmosphere.

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