3D Artist — ARKit Facial Blend Shapes
Prepare a complete ARKit facial blend-shape set on an existing 3D character model for use in Unity. The project has an urgent 1–2 business-day deadline.
Responsibilities
- Create and name all 52 blend shapes to the ARKit standard.
- Test lip, jaw, cheek, brow, and eyelid movements, including combinations of multiple shapes.
- If needed, correct mesh asymmetry and refine the jaw and eyes while preserving the approved character appearance.
- Deliver the result for use by a Unity developer.
Requirements
- Prior experience preparing facial blend shapes for ARKit
- Provide an example of similar work
- Confirm availability to meet the deadline