Mid-Level 3D Artist / Unity Artist
Create 3D content and interactive real-time scenes in Unity for multimedia and interactive projects. This is a 2–3 month project engagement, with the possibility of transitioning to a permanent role. Candidates must live in Moscow and work on-site.
Responsibilities
- Create interactive scenes and 3D assets from visual references
- Set up lighting, animation, and VFX
- Work with UI in Unity
- Integrate and adapt third-party content
- Contribute to multimedia and interactive projects
Requirements
- At least 3 years of commercial Unity experience, including URP or HDRP
- Strong high-poly and low-poly modeling skills
- Experience with UVs, PBR texturing, and baking
- Unity UI, animation, and VFX experience
- Understanding of level art
- Experience with Substance Painter or Designer, Marmoset Toolbag, and Photoshop
- Completed commercial projects and a portfolio
- Must live in Moscow and be available for on-site work
Nice to have
- Shader Graph or HLSL
- Rigging and skinning
- Artistic background
- Mapping experience
- Offline rendering
- Git or Plastic
Benefits
- Flexible start time: 9:00, 10:00, or 11:00
- Opportunity to move into a permanent role after the project
- Collaborative team and varied CG work