Middle 3D Artist
A team developing an open-world MMO set in the age of sail is seeking a 3D artist to create assets for its game world. The role is full-time and remote; compensation is determined during the interview process.
Responsibilities
- Model islands, buildings, and other open-world environment assets.
- Create hard-surface models, including ships, architecture, and environment assets.
- Sculpt decorative elements.
- Create textures using Substance Painter and Photoshop.
- Work in realistic or semi-realistic styles.
Requirements
- Strong understanding of 3D graphics.
- Experience with low-, mid-, and high-poly workflows.
- Confident UV mapping, including overlap, trim, and unique UVs.
- Strong texturing skills.
- Proficiency with Blender, Substance Painter, and Photoshop.
- Portfolio required, ideally featuring hard-surface assets such as ships, buildings, and their textures.