3D Environment Artist
Join an actively developed PC and console game project. Create visually compelling environments, assemble levels in Unity, and build new assets to match visual references.
Responsibilities
- Assemble levels in Unity using existing assets
- Create new assets where needed
- Build levels that match visual references and meet visual quality goals
Requirements
- Portfolio showcasing locations, scenes, environments, or other 3D work
- Strong hard-surface modeling skills using any 3D editor
- Ability to create photorealistic textures in Substance Painter
Nice to have
- Experience with Unity
- Ability to create character rigs and animations or edit existing animations
Benefits
- Competitive paid full-time role
- Five-day workweek
- Vacation