← Back to jobs
M

Senior Technical Artist

Moon Active·Israel·en
Not specifiedFull-timeTechnical ArtComputer Games

Join a mobile game team creating responsive playable ads and improving the creative production pipeline. The role combines technical art, animation, game mechanics, and performance optimization.

Responsibilities

  • Animate and integrate 2D and 3D assets and visual effects into responsive playable ads.
  • Build game mechanics and levels, with emphasis on polish, game feel, and visual feedback.
  • Design and optimize workflows for exporting assets from Photoshop and Blender into the playable pipeline.
  • Optimize textures, draw calls, and asset compression to meet strict 2MB–5MB playable-size limits.
  • Collaborate with game design and development teams to improve the production pipeline.

Requirements

  • Proven experience creating animation for mobile games, including UI, visual effects, and character animation.
  • Experience with Adobe Photoshop, After Effects, and Blender.
  • Experience using AI tools for asset generation, code assistance, or creative-pipeline automation.
  • Strong problem-solving skills, ownership, independence, and proactive self-management.
  • Interest in emerging technologies, especially mobile technology.
  • Online portfolio or showreel link required.

Nice to have

  • Experience with Node.js, Pixi.js, or Three.js in web development environments.
  • Experience writing GLSL or creating custom shaders for web-based visual effects.

Relevance

More opportunities

Similar jobs

The newest open roles in Technical Art.

Questions, answered

Frequently asked questions