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Senior Technical Artist

Values Value·China·enAgent
On-siteFull-timeTechnical ArtVideo Games

A game development recruiter is seeking a senior technical artist for a Chinese mobile sports game developer. The role has art-focused and engineering-focused tracks and is based on-site in Shenzhen.

Responsibilities

  • Own visual quality and technical-art implementation for characters, environments, materials, lighting, atmosphere, rendering, post-processing, camera work, and asset production
  • Define and protect the project’s art style by translating concept art and references into in-engine standards
  • Validate realistic characters, venues, PBR materials, skin, cloth, hair, weather, VFX, and UI–3D integration
  • Build and optimize production guidelines, asset specifications, import requirements, and acceptance criteria across art disciplines
  • Partner with technical artists and engineers to resolve visual challenges while balancing quality, performance, schedule, and cost
  • Develop shaders and optimize animation, visual effects, rendering, and 3D environment performance
  • Research and implement core game technologies and technical solutions, including lighting, materials, post-processing, and rendering pipelines
  • Explore AI-assisted workflows for concepts, textures, and assets

Requirements

  • At least 5 years of experience in game art or technical art, including 3 or more years as a senior or lead technical artist, and at least one shipped project
  • Strong aesthetic judgment and experience with realistic visual styles
  • Familiarity with AAA PBR pipelines and realistic character, environment, and event presentation
  • Broad understanding of 3D production, including characters, environments, animation, rigging, VFX, UI, lighting, and cinematics
  • Strong Unity skills across rendering, lighting, materials, shaders, post-processing, VFX, and performance optimization
  • Proficiency with Photoshop, Blender, Maya, 3ds Max, Substance, and Unity for the art-focused track
  • Master’s degree or higher in computer graphics, computer science, or a related field for the engineering-focused track
  • Proficiency in C, C++, or C# with strong knowledge of data structures, algorithms, and mathematics for the engineering-focused track
  • Shader programming experience for the engineering-focused track
  • Good English and strong collaborative problem-solving skills
  • Portfolio submission with the application

Nice to have

  • Interest in sports and sports presentation
  • Computer graphics background
  • Familiarity with Photoshop, 3ds Max, and Maya
  • Experience using AI tools in concept, texture, or asset workflows

Benefits

  • Annual performance bonus
  • Meal and commuting compensation
  • In-office dining and gym access
  • Specialist housing access
  • Annual wellness fund and holiday gifts
  • Paid leave and sick leave
  • Three-month probation
  • Relocation package for candidates moving to Shenzhen

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Senior Technical Artist for Mobile Sports Games | CVZilla