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A developing game project seeks a remote, part-time analyst to improve product analytics across its existing game and a new product direction for the US market. Compensation is hourly or based on an agreed scope of work.
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Join a game development team working on a new 3D PC game. Organize design documentation and develop, balance, prototype, and iterate on game systems with the development team. The role is fully remote and full-time, with a five-day workweek.
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A game studio is seeking a middle-level concept artist for a realistic retro-futuristic project. Work can be office-based, remote, or hybrid.
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Create advertising video creatives for mobile games using supplied assets. This is remote, project-based work, with the possibility of a staff position later.
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ITSALIVE is seeking a hands-on art lead to shape visual concepts and deliver finished work across CG, animation, real-time, and AI projects. This is project-based work.
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A game studio is seeking a mid-level texture artist for a retrofuturistic realism project. Work may be office-based or remote, with flexible start times between 9 a.m. and noon Moscow time. Salary is discussed during the interview.
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Create visually compelling levels for a photorealistic PC game, assembling environments in Unity from existing assets. Applicants should submit a portfolio focused on locations, scenes, and environments.
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