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Game Designer (Playable Ads)

·Location not specified
RemoteFull-timeLevel DesignVideo Games

Join a two-person R&D team creating playable ads and rapid game prototypes. You will own ideas from concept through working prototype, test gameplay hypotheses, and iterate based on results. The role is available remotely or from offices in Armenia, Cyprus, or Kazakhstan.

Responsibilities

  • Create playable ads from initial idea through working prototype
  • Analyze competitors’ creatives to identify effective game mechanics and visual patterns
  • Turn advertising concepts into engaging mini-games
  • Rapidly test gameplay hypotheses and iterate based on results
  • Build and maintain a cookbook of successful creative and playable combinations
  • Assemble prototypes, configure playables, and use vibe coding
  • Work with Cocos, Lua, and other development tools

Requirements

  • Experience with core gameplay or core game prototypes
  • Experience in R&D or another fast experimentation environment
  • Hands-on approach and willingness to learn new tools independently
  • Ability to work in a small cross-functional team with minimal bureaucracy
  • Strong ownership and willingness to take responsibility for hypotheses and outcomes

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