Middle Concept Artist
A game studio is seeking a Middle Concept Artist to create realistic retro-futurist visuals, environments, props, and atmospheric concepts for an ambitious project.
Responsibilities
- Create concept art featuring environment compositions and unique props of varying complexity in a realistic style
- Develop lighting and material treatments
- Use references and existing concepts to convey the project's required style and atmosphere
Requirements
- Current portfolio demonstrating relevant concept art
- Confident use of Photoshop, Affinity, Krita, or another 2D editor
- Understanding of composition, perspective, color harmony, and lighting
- Ability to work in an established style using approved reference packs
- Strong attention to detail and ability to incorporate feedback
- Ability to present ideas and visual solutions clearly
- Ability to adapt to changes and switch between tasks efficiently
- Ability to generate ideas quickly and develop them into digital concept artwork
- Strong artistic judgment and visual awareness
- Motivation to learn and grow in a creative environment
Nice to have
- Basic knowledge of a 3D editing tool
- Basic Unreal Engine skills, including project navigation
- Understanding of anatomy and game asset production pipelines
- Independence, discipline, and reliability
Benefits
- Office, remote, or hybrid work formats
- Flexible start time between 10:00 and 12:00
- Opportunity to develop and implement creative visual solutions
- Collaborative creative environment