Middle UI/2D Artist
Create and develop interfaces and 2D artwork for hybrid-casual and midcore mobile games. Work with producers, game designers, and developers to improve project visuals.
Responsibilities
- Create and refine game interfaces, including main screens, shops, event windows, rewards, and offers.
- Make mobile interfaces clear and usable through composition, visual hierarchy, typography, and element states.
- Create icons, buttons, items, and other 2D assets in the project's visual style.
- Use AI tools to explore visual directions and create graphics, then refine the results manually and maintain a consistent style.
- Prepare mockups and assets for developers and check the quality of their in-game implementation.
- Collaborate with producers, game designers, and developers to improve project visuals.
Requirements
- Middle-level experience creating UI for mobile games.
- Experience with hybrid-casual and/or midcore projects.
- Portfolio showing game interfaces and 2D artwork.
- Proficiency with Figma, Photoshop, or comparable tools.
- Practical experience using AI tools to produce controllable results and refine them to game-ready quality.
- Understanding of preparing graphics for implementation, including sizing, formats, and adaptation to different screens.
- Able to work independently and revise work based on feedback.
Nice to have
- Experience assembling interfaces in Unity.
- Ability to create simple UI animations and effects.