Middle 3D Environment Artist
Join a project creating an original multiplayer shooter in Unreal Engine 5. This is a remote, full-time role for an artist who can independently develop cohesive, functional game environments.
Responsibilities
- Create and develop game environments, including architecture, interiors, vehicles, and props
- Model game-ready assets and prepare them for Unreal Engine
- Create UV layouts and work with materials
- Build and populate scenes in Unreal Engine 5
- Follow the project's existing artistic and technical pipeline
- Develop missing environmental details independently and find suitable references
- Collaborate with level designers, concept artists, and other team members
Requirements
- Middle+ experience creating 3D game environments
- Confident modeling skills for architecture, interiors, and props
- Strong understanding of scale, composition, and visual context
- Ability to make independent artistic and technical decisions when a brief is incomplete
- Understanding of real-time requirements and game-ready asset creation
- Experience with Unreal Engine
- Ability to work within an established project pipeline and adapt to its art style
- Strong visual knowledge of games and game environments
- Portfolio demonstrating confident game environment work
Nice to have
- Experience developing small environment areas from concept to finished scene
- Experience with decals, trim sheets, vertex painting, and other Unreal Engine 5 tools
- Understanding of optimization, performance, and lighting in Unreal Engine
- Experience creating vehicles, mechanical objects, and complex props
- Basic knowledge of level design and how environments support gameplay and player movement
Benefits
- Remote work
- Full-time employment