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Material Artist

Unity Jobs·Worldwide·ru
Not specifiedNot specifiedGame Art

Create and prepare procedural materials for game environments, working with Substance Designer, Substance Painter, and Unity.

Responsibilities

  • Create procedural PBR materials for game environments in Substance Designer for Unity.
  • Work with height, normal, albedo, roughness, and metalness maps.
  • Adapt materials to the project’s visual style.
  • Prepare and adjust materials for use in the game engine.

Requirements

  • A strong portfolio featuring environment materials.
  • Confident use of Substance Designer.
  • Ability to use Substance Painter and prepare materials for it.
  • Ability to create clean, flexible, configurable material graphs.
  • Understanding of form, texture, scale, material readability, material sets, and blending.

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