Art Lead
Independent game studio seeks a hands-on Art Lead to own the visual direction of a stylized roguelite FPS for PC, developed in Unity. The role combines practical art production with art-team process development.
Responsibilities
- Create visuals for new features from references and concepts through final in-engine presentation
- Develop and maintain a consistent project art style
- Build art-team processes, including pipelines, reviews, and priorities
- Provide feedback on artists' work
- Produce art hands-on as a significant part of the role
Requirements
- Background in 2D concept art; experienced 3D specialists may also be considered
- Practical experience on 3D PC game projects
- Strong familiarity with contemporary games, including Roboquest, Gunfire Reborn, Hades II, Ravenswatch, Sworn, and Abyssus
- Strong attention to detail
- Ability to provide clear feedback and build effective art pipelines
Nice to have
- Unity experience
- Experience with stylized art
Benefits
- Fully remote work from any country
- Location-based contract arrangements
- Flexible schedule
- Minimal bureaucracy
- Paid sick leave and vacation
- Competitive salary
- Significant influence over the game's visual direction