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Art Lead

RemoteNot specifiedGame ArtVideo Games

Independent game studio seeks a hands-on Art Lead to own the visual direction of a stylized roguelite FPS for PC, developed in Unity. The role combines practical art production with art-team process development.

Responsibilities

  • Create visuals for new features from references and concepts through final in-engine presentation
  • Develop and maintain a consistent project art style
  • Build art-team processes, including pipelines, reviews, and priorities
  • Provide feedback on artists' work
  • Produce art hands-on as a significant part of the role

Requirements

  • Background in 2D concept art; experienced 3D specialists may also be considered
  • Practical experience on 3D PC game projects
  • Strong familiarity with contemporary games, including Roboquest, Gunfire Reborn, Hades II, Ravenswatch, Sworn, and Abyssus
  • Strong attention to detail
  • Ability to provide clear feedback and build effective art pipelines

Nice to have

  • Unity experience
  • Experience with stylized art

Benefits

  • Fully remote work from any country
  • Location-based contract arrangements
  • Flexible schedule
  • Minimal bureaucracy
  • Paid sick leave and vacation
  • Competitive salary
  • Significant influence over the game's visual direction

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