Senior 3D Character Animator
Lead 3D character animation for a new mobile game, from concept through in-game implementation. Create expressive performances and collaborate with designers, artists, developers, and the art director in a small, agile team.
Responsibilities
- Lead 3D character animation from concept to final implementation.
- Create expressive movements, gestures, facial expressions, and character interactions.
- Align animation with the game direction and visual identity.
- Collaborate with UX/UI designers, artists, and developers to integrate animation into the game engine.
- Build an animation library for research and future implementation.
- Work with the art director to maintain visual consistency and improve aesthetic quality.
- Optimize animation for mobile platforms and different screen resolutions.
- Track animation trends in casual mobile games and other platforms and pursue creative improvements.
Requirements
- At least 5 years of experience as a 3D character animator or in a similar role within mobile or AAA gaming.
- A strong portfolio of high-quality mobile or AAA game animation from concept through final in-game execution.
- Expertise in one or more animation tools such as Blender, Maya, 3ds Max, MotionBuilder, Spine, or Unity.
- Extensive experience with rigging and 3D models.
- Strong understanding of acting, human and animal anatomy, weight, and believable movement.
- Excellent timing and movement instincts.
- Ability to reproduce an established character personality in a new medium.
- Experience collaborating with developers and understanding implementation constraints in Unity or similar engines.
- Familiarity with AI tools.
- Strong collaboration and communication skills in a fast-moving team.
Nice to have
- Animate props and other game elements.
- Familiarity with Unity UI workflows.
- Passion for games and player psychology.