Mid-Level Game Designer
Join a game development team working on a new 3D PC game. Organize design documentation and develop, balance, prototype, and iterate on game systems with the development team. The role is fully remote and full-time, with a five-day workweek.
Responsabilidades
- Consolidate, update, and maintain the game design document
- Develop the core loop and secondary mechanics
- Design progression, economy, meta-content, and collectible systems
- Balance game parameters and maintain balance spreadsheets
- Brief programmers, artists, animators, and narrative designers, and check implementations against the design
- Prototype and test mechanics in the game engine
- Take part in playtests, analyze feedback, and iterate on designs
- Research competitors and references in the adult game market
- Prioritize features with the producer and maintain the design backlog
Requisitos
- At least 2 years of commercial game design experience, ideally on projects that have been released
- Ability to write clear, structured design documentation, including GDDs, feature documents, diagrams, and flowcharts
- Understanding of system design, balance mathematics, and game economies; confident use of Excel or Google Sheets
- Experience prototyping and configuring parameters in Unreal Engine
- Understanding of game development pipelines
- Familiarity with simulation and adult game genres
- Professional approach to NSFW content
Se valora
- Experience with simulation games or games with interactive mechanics and deep progression systems
- Knowledge of the PC game market and Steam policies for adult content
- English proficiency sufficient to read documentation and conduct research
- Experience with Notion, Confluence, Miro, Figma, Jira, or similar tools
Beneficios
- Stable payments and bonuses
- Professional development and training
- Team-building events
- Birthday gifts