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CVZilla · Buscador inteligente de empleo
Empleos de Diseño en Todo el mundo
CVZilla te ahorra tiempo y atención al reunir vacantes de distintas fuentes y eliminar duplicados, para que puedas postularte antes que los demás.
A remote outsourcing studio is seeking a middle 2D generalist artist to create game assets, characters, slot-game elements, and illustrations.
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Crea un perfil para ver tu compatibilidad.
Independent game studio seeks a hands-on Art Lead to own the visual direction of a stylized roguelite FPS for PC, developed in Unity. The role combines practical art production with art-team process development.
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Create and integrate environment assets for a survival game prototype built in Unreal Engine 5. The role focuses on asset preparation, texture workflows, optimization, and level art rather than modeling from scratch.
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Create and optimize game-ready 2D and 3D assets, animations, gameplay feedback, and interactive HTML5 playable ads for mobile gaming campaigns. Collaborate with AI-assisted creative and development workflows in a fully remote role.
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Prepare, optimize, and structure 2D and 3D assets for real-time game engines and playable creative production. Support scalable workflows across mobile game projects and collaborate with art, motion, development, and production teams.
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Build playable advertisements from creative concept through final delivery. The role combines gameplay implementation, technical art, animation, visual design, optimization, and AI-assisted content production in a fully remote setting.
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A small team developing graphics technologies for Unity is seeking a project-based Level Artist to create a detailed demonstration scene. The work involves building a realistic mountain environment in Unity 6 HDRP from prepared terrain, partial whitebox, and photogrammetry assets.
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Own the visual identity of a roguelite FPS on Unity for Steam. Lead art direction, create high-quality art, and build effective pipelines for a remote team.
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