Generalist Technical Artist
Build playable advertisements from creative concept through final delivery. The role combines gameplay implementation, technical art, animation, visual design, optimization, and AI-assisted content production in a fully remote setting.
Responsabilidades
- Develop playable ads from concept to completion
- Implement gameplay mechanics, interactive features, UI elements, and animations
- Create scenes, environments, visual compositions, effects, and transitions
- Modify and optimize visual assets and technical implementations
- Use AI tools to generate assets, concepts, prototypes, and workflow automation
- Optimize performance across devices and platforms
- Test, troubleshoot, package, and deliver polished playable ads
- Review briefs, assess technical feasibility, and support iteration and planning
Requisitos
- Experience developing games, interactive experiences, or playable ads
- Proficiency in JavaScript and/or TypeScript
- Experience with Three.js or similar game development frameworks
- Experience integrating Spine animations
- Strong technical art skills with attention to visual quality and usability
- Understanding of game feel, user experience, and player feedback systems
- Proficiency with Blender, Photoshop, Figma, and After Effects
- Experience using AI tools in content production workflows
- Experience creating or enhancing assets with AI-powered creative tools
- Ability to independently manage work from brief through final delivery
- Strong analytical and problem-solving skills
Se valora
- Familiarity with casual puzzle, match-3, and other mobile gaming genres and audiences
Beneficios
- 20 paid vacation days
- National holidays
- Fully remote work arrangement
- Opportunity to contribute to an AI-driven gaming project