Level Artist
An independent game studio is seeking a remote Level Artist to help create a distinctive, colorful world for a space survival game. The role focuses on scene assembly, asset setup, environmental composition, lighting, and visual polish in Unreal Engine 5.
Обязанности
- Import and configure assets, textures, and models
- Place models, enemies, and gameplay objects in scenes
- Balance the game environment
- Create and refine scene visuals in Unreal Engine 5
- Set up lighting, cameras, and post-processing
- Write and improve art workflows and pipelines
- Provide feedback to the development team
- Help distribute tasks and set timelines
Требования
- Experience assembling scenes and configuring projects in Unreal Engine 5
- Experience optimizing purchased assets
- Practical knowledge of baked lighting
- Understanding of 3D production pipelines
- Strong fundamentals of level design
- Ability to work independently and reliably
- Openness to constructive criticism
- Motivation to create an engaging and visually distinctive game
- A resume and preferably a portfolio
Будет плюсом
- Technical art skills
- Experience with Godot or Unreal Engine
- Strong visual reference knowledge in science-fiction
- Experience with stylization
- Personal game projects
- Portfolio
Условия и преимущества
- Remote work
- Flexible schedule
- Growth opportunities