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Creative Technical Artist

Hypercell Games·Весь мир·
УдалённоПолная занятостьGame Artgaming

Prepare, optimize, and structure 2D and 3D assets for real-time game engines and playable creative production. Support scalable workflows across mobile game projects and collaborate with art, motion, development, and production teams.

Обязанности

  • Prepare and optimize 2D assets in Cocos Creator, including slicing, exporting, transparency, masks, atlases, sprites, pivots, and anchor points
  • Prepare and adapt 3D assets for Cocos Creator and Unity, including scale, orientation, normals, UVs, textures, materials, export formats, and model optimization
  • Import and structure assets, scenes, prefabs, sprites, and basic environments in Cocos Creator
  • Manage Git branches and project structures, update assets, follow naming conventions, and resolve basic repository issues
  • Support Unity motion production by preparing branches, scenes, cameras, assets, materials, and environments
  • Identify and fix broken links, missing textures, incorrect import settings, heavy files, wrong formats, and inconsistent structures
  • Use AI tools to accelerate asset cleanup, technical preparation, optimization, and production support
  • Standardize creative production workflows and provide clear technical handover notes
  • Collaborate with creative producers, playable developers, and motion designers

Требования

  • Hands-on experience with Cocos Creator for importing and setting up assets, materials, prefabs, and scenes
  • Hands-on Unity experience with asset preparation, scenes, materials, prefabs, and technical setup
  • Understanding of 2D and 3D asset preparation and optimization for mobile and WebGL
  • Working knowledge of Git, including branches, commits, pull/push, and basic conflict resolution
  • Practical experience with 2D tools such as Photoshop, Figma, or Illustrator and 3D tools such as Blender, Maya, or Cinema 4D
  • Strong attention to file structure, naming conventions, technical cleanup, and project organization
  • Ability to work across art, development, motion design, and production
  • Proactive use of AI tools in day-to-day production workflows
  • Ability to work independently and communicate clearly with creative and technical stakeholders

Будет плюсом

  • Experience with playable ads, HTML5/WebGL creatives, or mobile advertising pipelines
  • Experience in level design or adjacent technical art and creative production roles
  • Basic TypeScript or JavaScript and/or C# knowledge
  • Experience with Spine animations, draw call optimization, texture optimization, or build size reduction
  • Experience preparing assets for mobile games and ad formats such as playable ads, banners, or video ads

Условия и преимущества

  • Paid vacation
  • Professional development support, including training and coaching
  • Opportunities for career growth
  • Supportive team environment
  • Work on games reaching millions of players

Соответствие

Больше возможностей

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