Head of Publishing
Lead an established mobile game publishing business, with responsibility for profitable growth, portfolio decisions, budgets, and publishing teams. Work remotely within European time zones, with regular business trips to Riga.
Responsibilities
- Own the publishing financial plan and grow the business profitably while protecting unit economics
- Identify and remove constraints to growth in established games
- Select projects for investment and scale those with evidence of potential
- Allocate budgets and teams, making timely scale, fix, or stop decisions
- Lead producers and the user acquisition, creative, analytics, app store optimization, support, and publishing delivery teams
- Build and develop a high-performing producer team
- Assess portfolio economics, team capability, priorities, forecasts, and risks, then lead publishing operations independently
Requirements
- At least 5 years leading mobile game publishing and owning a P&L
- Strong understanding of game core loops, depth, retention, and monetization
- Ability to connect product, user acquisition, and creative work to profit, payback, and capital allocation
- Experience building and leading managers, developing strong performers, and addressing underperformance
- Ability to influence partner studios and drive product changes through expertise and trust
- Fluent Russian and English
Nice to have
- A track record of taking games to top revenue rankings
- Hands-on performance marketing experience
- Experience building publishing operations, processes, delivery pipelines, and data workflows
Benefits
- Remote work within European time zones
- Regular business trips to Riga
- Annual performance-based bonus tied to publishing results
- Potential future share of the business unit’s profit
- Direct access to the CEO and a short path from idea to decision