Senior Fullstack Unity Developer
We are looking for a Senior Fullstack Unity Developer to help scale our 2D Midcore Idle RPG. You will implement game mechanics, develop end-to-end features, build MMO components, write server logic and APIs, and ensure game economy security. Remote, full-time.
Responsibilities
- Implement game mechanics and systems per specifications (progression, equipment, crafting, etc.)
- Develop features end-to-end, from data schemas to UI
- Develop MMO features: player interaction, guilds, group content
- Write server game logic and APIs: data validation, save migrations
- Work with Nakama: server functions, cloud saves
- Protect game economy: server validation of purchases, anti-cheat
- Make architectural decisions, refactor, estimate tasks
- Support weekly updates: releases, hotfixes, QA
Requirements
- 3+ years commercial Unity game development experience
- Proficiency with Unity, C#, UniTask, InputSystem, UIToolkit, Zenject, PlayFab, Nakama, Odin Inspector, GameAnalytics, Firebase Analytics, Crashlytics, Cinemachine, Unity Localization, Unity IAP
- Experience with live-service projects: release cycles, data migrations, hotfixes
- Understanding of responsibility
Nice to have
- Experience launching MMO or competitive mechanics (rankings, PvP, guild events)
- Ability to quickly understand others' code
- Experience with LLMs
- Experience playing idle games
- Experience in small cross-functional teams
Benefits
- Fully remote
- Schedule 09:00-18:00 MSK (1 hour lunch)
- Full-time: 5/2, 8 hours
- Self-employment format
- No bureaucracy, efficiency-oriented
- No strict hierarchy
- Small team, ability to influence processes