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Senior Fullstack Unity Developer

·Location not specified
RemoteFull-timeFull-stack Developmentgaming

We are looking for a Senior Fullstack Unity Developer to help scale our 2D Midcore Idle RPG. You will implement game mechanics, develop end-to-end features, build MMO components, write server logic and APIs, and ensure game economy security. Remote, full-time.

Responsibilities

  • Implement game mechanics and systems per specifications (progression, equipment, crafting, etc.)
  • Develop features end-to-end, from data schemas to UI
  • Develop MMO features: player interaction, guilds, group content
  • Write server game logic and APIs: data validation, save migrations
  • Work with Nakama: server functions, cloud saves
  • Protect game economy: server validation of purchases, anti-cheat
  • Make architectural decisions, refactor, estimate tasks
  • Support weekly updates: releases, hotfixes, QA

Requirements

  • 3+ years commercial Unity game development experience
  • Proficiency with Unity, C#, UniTask, InputSystem, UIToolkit, Zenject, PlayFab, Nakama, Odin Inspector, GameAnalytics, Firebase Analytics, Crashlytics, Cinemachine, Unity Localization, Unity IAP
  • Experience with live-service projects: release cycles, data migrations, hotfixes
  • Understanding of responsibility

Nice to have

  • Experience launching MMO or competitive mechanics (rankings, PvP, guild events)
  • Ability to quickly understand others' code
  • Experience with LLMs
  • Experience playing idle games
  • Experience in small cross-functional teams

Benefits

  • Fully remote
  • Schedule 09:00-18:00 MSK (1 hour lunch)
  • Full-time: 5/2, 8 hours
  • Self-employment format
  • No bureaucracy, efficiency-oriented
  • No strict hierarchy
  • Small team, ability to influence processes

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