Level Artist / Environment Artist
A small team developing graphics technologies for Unity is seeking a project-based Level Artist to create a detailed demonstration scene. The work involves building a realistic mountain environment in Unity 6 HDRP from prepared terrain, partial whitebox, and photogrammetry assets.
Responsibilities
- Build a realistic mountain environment in Unity 6 HDRP
- Develop the scene from prepared terrain and partial whitebox
- Compose and dress the environment using photogrammetry assets
- Work through agreed project milestones
Requirements
- Confident basic proficiency with Unity
- Understanding of composition, scale, and environment dressing
- Experience with prepared assets, terrain, materials, decals, and LOD
- Portfolio demonstrating Environment Art or Level Art
Nice to have
- Experience with Unity HDRP
Benefits
- Remote work
- Flexible schedule compatible with other work
- Project duration of 2–4 months
- Project-based market-rate compensation
- Provided assets, shaders, and technical support
- Possible paid pilot or test stage