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Generalist Technical Artist

RemoteFull-timeGame ArtgamingAdTech

Create and optimize game-ready 2D and 3D assets, animations, gameplay feedback, and interactive HTML5 playable ads for mobile gaming campaigns. Collaborate with AI-assisted creative and development workflows in a fully remote role.

Responsibilities

  • Create and optimize 2D and 3D assets for playable ads and interactive experiences
  • Edit, clean, and optimize 3D models and assets
  • Set up Blender materials, lighting, scale, pivots, and scene organization
  • Export game-ready GLB files, textures, and optimized resources
  • Animate UI elements, gameplay feedback, visual effects, and characters
  • Integrate visuals into HTML5 playable ad pipelines
  • Write, modify, and debug JavaScript or TypeScript for gameplay behavior and interaction logic
  • Use AI-assisted workflows to rapidly create games, gameplay systems, animations, assets, and interactive experiences
  • Tune timing, responsiveness, visual feedback, and game feel
  • Maintain visual quality and mobile performance

Requirements

  • At least 3 years of experience in technical art, game art, playable ads, or interactive design
  • At least 3 years of hands-on Blender experience creating game-ready 3D assets
  • At least 2 years of experience building interactive HTML5 playable ads with web-based game frameworks
  • Experience in the mobile gaming industry
  • Strong HTML5, JavaScript or TypeScript, Node.js, Pixi.js, Three.js, and GitHub skills
  • Experience using AI tools, agentic workflows, and AI coding assistants in creative or development pipelines
  • Understanding of game mechanics, game feel, player feedback, gameplay polish, and mobile performance constraints

Nice to have

  • Experience with Unity or Unreal Engine
  • Experience writing GLSL shaders or creating custom shader effects

Benefits

  • 20 days of paid vacation
  • National holidays
  • Fully remote work
  • Opportunity to contribute to AI-driven solutions for the gaming industry

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