3D Environment Artist
A game development studio is seeking a 3D Environment Artist for a large open-world project with a stylized-realistic visual direction. The role can be remote or office-based in Moscow and is offered on a full-time project basis.
Responsibilities
- Model urban environment assets and architectural elements
- Create UV layouts and textures
- Build asset collisions
- Import and assemble assets in Unreal Engine 5
- Set up materials according to the project pipeline
- Work from visual references
Requirements
- Experience in hard-surface environment art
- Understanding of architectural forms and proportions
- Knowledge of mid-poly modeling and optimization
- Experience with geometry baking
- Basic Unreal Engine 5 experience, including asset import, material setup, and collision work
- Readiness to work within a team pipeline
Benefits
- Competitive compensation
- Remote work or office work in Moscow
- Growth opportunities within the project