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Staff Systems Software Engineer

Meta·Israel·
Not specifiedFull-timeBackend DevelopmentSocial MediaVirtual Reality

A global social technology company is seeking a Staff Systems Software Engineer to architect and build large-scale distributed systems, platform components, and high-performance services. The role owns technical strategy, reliability, scalability, observability, and production operations across core

Responsibilities

  • Architect and implement distributed systems and platform services for high-throughput, low-latency workloads.
  • Design storage layers, compute pipelines, networking abstractions, and service orchestration frameworks.
  • Identify and resolve performance bottlenecks through instrumentation, profiling, and optimization.
  • Define service-level objectives and build dashboards, alerting pipelines, and operational runbooks.
  • Improve reliability through resilient rollouts, failure reduction, and resiliency and overload testing.
  • Align system architecture with product, infrastructure, and data engineering requirements.
  • Establish coding standards, architectural patterns, and systems engineering practices.
  • Use AI-assisted development workflows where appropriate to accelerate design, coding, and systems analysis.
  • Mentor engineers on systems design, debugging, and production operations.
  • Lead incident retrospectives and drive systemic improvements based on root-cause analysis.

Requirements

  • 8+ years designing and implementing large-scale distributed systems, platform infrastructure, or systems software in production.
  • Experience leading major technical initiatives from architecture through rollout and post-launch reliability ownership.
  • Experience debugging concurrency bugs, memory-management failures, distributed consistency problems, and other complex systems issues.
  • Experience defining service-level objectives, building observability infrastructure, and improving production reliability.
  • Ability to communicate architectural decisions and trade-offs to technical and non-technical stakeholders.

Nice to have

  • Experience with C, C++, or Rust for high-performance or low-latency infrastructure.
  • Experience building developer tooling, automation frameworks, or internal platforms.
  • Experience integrating AI tools into engineering workflows and systems design.
  • Knowledge of prompt or context engineering and agent orchestration.
  • Experience applying responsible and ethical AI practices.
  • Experience with storage systems, compute scheduling, or inter-service communication protocols at scale.

Benefits

  • Benefits are offered in addition to base compensation.
  • Compensation may include bonus, equity, or sales incentives where applicable.

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Staff Systems Software Engineer – Distributed Infrastructure | CVZilla