3D Generalist / Environment Artist
Create polished, stylized environments and game-ready assets for mobile puzzle and casual games. The role covers the full scene-production process from Blender modeling through Unity integration, lighting, composition, and mobile optimization.
תחומי אחריות
- Create low-poly and stylized assets in Blender
- Build and assemble game locations in Unity
- Set up and refine materials, lighting, and shadows using Unity URP
- Maintain consistency with the established visual style
- Integrate assets and configure prefabs
- Polish and iterate on existing locations
- Optimize models, textures, materials, and scenes for mobile devices
דרישות
- Strong proficiency with Blender and Unity
- Understanding of mobile-platform constraints and real-time graphics optimization
- Ability to create game-ready assets from scratch
- Strong composition, color, lighting, and form skills
- Ability to work from technical specifications and visual references
- Ability to propose independent visual solutions
- Ability to independently bring scenes to final production quality
יתרון
- Shader Graph and visual effects experience
- Animation and rigging skills
- 2D art and texture-production experience
- Experience using AI tools in graphics production
הטבות
- Paid vacation
- Professional development support, including training and coaching
- Opportunities for career growth
- Supportive team environment
- Opportunity to contribute ideas to games reaching millions of players