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Senior Game Systems Designer

Alloi·Весь мир·en
УдалённоПолная занятостьEconomy & BalanceVideo Games

A game studio is seeking a Senior Game Systems Designer to own the mathematical and systemic foundation of a factory simulation game for PC and console. The role focuses on economy design, progression, multiplayer systems, simulation tools, and data-informed iteration.

Обязанности

  • Own the mathematical backbone of a factory simulation game.
  • Design and maintain resource flows, production rates, costs, rewards, and progression curves.
  • Build models and spreadsheets for factory input and output balancing across manufacturing systems.
  • Design and balance ring-based progression that introduces increasing complexity without overwhelming players.
  • Balance multiplayer systems including trade, shared infrastructure, and cooperative factory chains.
  • Collaborate with game design, engineering, and narrative teams to align systemic and experiential goals.
  • Create simulation tools and frameworks for rapid prototyping and stress-testing economic assumptions.
  • Define player engagement, retention, and economy-health KPIs and use live data to guide iteration.

Требования

  • At least 5 years of systems design or economy design experience on shipped games.
  • Deep experience with interlocking systems such as resource chains, technology trees, and production economies.
  • Advanced mathematical modeling and game balancing skills.
  • Strong understanding of game economy fundamentals, including sinks, faucets, inflation control, and progression pacing.
  • Ability to model, simulate, and visualize system behavior before implementation.
  • Advanced Excel or Google Sheets skills, including pivot tables, Solver, and macros.
  • Fluent English for documentation and presentations in a distributed team.
  • Strong analytical, communication, prototyping, and cross-disciplinary collaboration skills.

Будет плюсом

  • Experience with factory, logistics, automation, or management simulation games.
  • Background or strong interest in real-world manufacturing processes.
  • Experience designing multiplayer economies or persistent-world systems.
  • Familiarity with manufacturer product lines or industrial systems.
  • Experience with Machinations, Python, R, or custom simulation frameworks.
  • Familiarity with Unreal Engine, including read-only use.

Соответствие

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