Senior Technical Artist
Join a game development studio creating high-end content for PC and console AAA projects. The role focuses on Unreal Engine 5 pipelines, technical art standards, asset optimization, and workflow development.
Обязанности
- Analyze client requirements and research technical solutions for new features and workflows
- Conduct technical research and produce structured documentation
- Define technical guidelines and asset creation standards for the art team
- Optimize geometry, materials, shaders, and assets for multi-platform performance
- Maintain technical consistency and visual quality against platform requirements
- Collaborate with the team, participate in feedback cycles, and deliver environment assets
Требования
- Proficiency with Unreal Engine 5
- Solid understanding of Nanite and Lumen pipelines
- Hands-on experience with shader setup, World Partition, and technical documentation
- Strong written and spoken English
- Ability to collaborate across cultural and professional backgrounds
- Strong organization, prioritization, and time-management skills
Будет плюсом
- Previous professional experience with Unreal Engine 5
- Understanding of real-time rendering constraints for PC and consoles
- Basic scripting with Python, C#, or Blueprints
Условия и преимущества
- Remote work and a flexible schedule on company-provided equipment
- 20 working days of paid vacation and 10 paid sick days
- Career growth, training, workshops, and other learning programs
- Access to an international studio network and global projects
- Work alongside experienced game development professionals