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Mid-Level XR QA Engineer / Scenario Creator

Lucid Reality Labs·Польша·en
УдалённоНе указаноQA & Test AutomationExtended Reality

Create and test interactive VR and XR scenarios using a proprietary no-code/low-code authoring platform. The role combines scenario configuration with functional and regression QA for enterprise simulation projects.

Обязанности

  • Create, configure, and edit interactive XR scenarios from approved design documents and storyboards
  • Configure scenario steps, interactions, conditions, branching, instructions, feedback, scoring, and completion logic
  • Work with 3D objects, animations, audio, images, video, and other project assets
  • Test completed scenarios and perform independent QA on scenarios created by other team members
  • Validate logic, interactions, user flows, expected and unexpected actions, feedback, scoring, and overall VR experience
  • Compare implementations with approved designs, storyboards, and visual references
  • Identify, reproduce, document, and track bugs and inconsistencies
  • Troubleshoot scenario, object, scene, runtime, Unity-related, and backend issues
  • Verify fixes and conduct regression testing
  • Collaborate with project managers, 3D artists, object creators, Unity developers, and other XR production staff

Требования

  • At least 2 years of commercial software QA experience, ideally at mid-level
  • Commercial experience testing VR or XR applications
  • Good understanding of functional and regression testing
  • Experience creating test cases and documenting, reproducing, and tracking bugs
  • Ability to understand structured scenarios, storyboards, interaction logic, and user flows
  • Strong logical and analytical thinking with attention to detail
  • Ability to identify edge cases and unexpected user behavior
  • Basic troubleshooting skills using logs and technical information
  • Basic understanding of client-server communication and HTTP status codes
  • Comfort learning visual no-code/low-code authoring tools
  • Ability to work independently and take ownership of assigned tasks
  • Good written and spoken English

Будет плюсом

  • Experience with logs and tools such as Grafana, Android Studio, or Charles Proxy
  • Experience testing Unity-based VR applications
  • Basic knowledge of Unity concepts, including GameObjects, prefabs, colliders, triggers, animations, scenes, and states
  • Experience with Figma or similar design-validation tools
  • Experience with Meta Quest, Pico, or other standalone XR devices
  • Experience creating interactive content, game logic, or training simulations
  • Experience with visual scripting or no-code/low-code tools
  • Experience with Jira or similar issue-tracking systems
  • Experience on enterprise training or simulation projects

Условия и преимущества

  • 24 working days of paid vacation
  • 7 days of sick leave and public holidays
  • Flexible working hours with remote work
  • Opportunity to create interactive XR experiences beyond traditional QA
  • Exposure to commercial enterprise XR projects and XR technologies
  • Collaborative, diverse team with minimal bureaucracy

Соответствие

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