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Head of Engineering

Tripledot Studios·Израиль·en
ГибридПолная занятостьEngineering ManagementMobile Games

Lead three multidisciplinary engineering teams and set technical direction across mobile games, SDKs, backend systems, development tools, and cloud integrations. This hands-on leadership role is based in Tel Aviv, with four office days per week and one work-from-home day on Sunday.

Обязанности

  • Manage, mentor, and develop teams of developers, QA engineers, technical artists, and game designers.
  • Own technical direction, architecture, maintenance, and delivery across SDKs, backend systems, and in-house games.
  • Remain hands-on with Unity development, architecture, and complex technical problem-solving.
  • Translate engineering, product, and monetization priorities into actionable roadmaps.
  • Lead development of Unity Editor tools and procedural or algorithmic level-generation systems.
  • Define and improve engineering workflows, automation, and CI/CD pipelines.
  • Oversee cloud and backend integrations supporting data-driven client features.
  • Lead Unity performance and optimization across mobile devices.
  • Support scalable LiveOps, remote configuration, A/B testing, and data-driven feature deployment.
  • Coordinate technical workflows across engineering, product, and monetization teams.

Требования

  • 10+ years of professional software development experience, primarily with Unity, C#, and mobile game production.
  • Expert knowledge of Unity, including custom Editor scripting, AssetBundles or Addressables, and Unity pipeline extensions.
  • Experience managing, mentoring, and scaling multidisciplinary engineering teams in an agile environment.
  • Track record developing modular, reusable SDKs or packages across multiple projects.
  • Deep mobile LiveOps experience, including remote configuration, A/B testing, and data-driven feature deployment.
  • Hands-on experience building content tools, level-generation systems, or algorithmic layout systems.
  • Experience integrating cloud services or proprietary game servers for live client features.
  • Experience configuring CI/CD pipelines for mobile game development.
  • Advanced Unity profiling and mobile optimization skills, including memory, CPU/GPU, load-time, and frame-rate optimization.
  • Excellent English communication skills for stakeholder management and cross-team leadership.

Будет плюсом

  • Experience with hyper-casual or hybrid-casual games.
  • Familiarity with Firebase, AWS, or GCP.
  • Experience with Jenkins, GitHub Actions, or Unity Build Automation.

Соответствие

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