VP of Product
Lead the product vision, strategy, and lifecycle for a portfolio of mobile games. Build and manage product teams, drive market analysis, ensure high-quality launches, and optimize user engagement through data-driven decisions.
Responsibilities
- Build and lead a high-performing product team, fostering innovation and accountability.
- Oversee planning, development, and delivery of game projects, ensuring quality, timeline, and budget adherence.
- Define and communicate product vision and strategy, aligning with business goals and market trends.
- Collaborate with senior leadership (VP R&D, VP Monetization) to align product, technology, and monetization strategies.
- Champion user-centric design by integrating user research and behavioral analysis into product strategy.
- Define and track KPIs to measure product success and drive continuous improvement.
- Stay abreast of gaming and technology trends to guide cutting-edge development.
Requirements
- Minimum 3 years in product leadership roles (Director/Head level) overseeing multiple teams.
- Proven ability to inspire and manage high-performing product teams.
- Extensive product management experience in the gaming industry.
- Track record of successfully launched games with expertise in game mechanics and user engagement.
- Excellent communication, negotiation, and presentation skills.
- Strong analytical skills with data-driven product design and decision-making.
- Deep passion for gaming and understanding of gaming community and culture.
Nice to have
- Bachelor’s degree in Business Administration, Computer Science, Game Design, or a related field.