Technical Artist
A mobile game studio is seeking a Technical Artist to bridge animation, art, and development by integrating assets, animations, and VFX into Unity.
Responsibilities
- Integrate animations, art assets, and VFX into Unity, including states, timing, and transitions
- Set up and maintain Unity components and particle systems
- Collaborate with animators, developers, and UX teams on content implementation
- Troubleshoot visual and technical issues
- Evaluate and apply new tools, techniques, and workflows
- Improve pipelines using tools, scripts, and optimizations
Requirements
- At least 2 years of experience as a Technical Artist or in a similar role
- Strong Unity experience
- Understanding of animation pipelines and asset integration
- Experience with Unity components and particle systems
- Strong communication and problem-solving skills
Nice to have
- Background in 2D or 3D animation
- Experience with Spine, VFX, or C#
- Experience working on mobile games