← Back to jobs
R

Game Artist

·Israel
RemoteFull-timeGame Artgaming

Own the full art pipeline from concept sketches to final 3D assets for a new stylized low-poly game. Create concept art, style tests, blueprints, 3D models, UVs, textures, and marketing art. Work remotely on a six-month contract with possibility of extension.

Responsibilities

  • Create sketches and concept art based on the CCO's visual direction.
  • Produce style tests and references to set the quality bar.
  • Draw blueprints for 3D modeling.
  • Handle full 3D asset creation including modeling, UVs, and texturing.
  • Create store and marketing-facing art as the project progresses.

Requirements

  • At least one shipped title with ownership of a significant part of the art.
  • Proficiency across the entire art pipeline (sketch, concept, blueprint, model, UV, texture).
  • Portfolio demonstrating stylized low-poly 3D, mechanical/military design, and urban environments.
  • Strong skills in Unity, Blender, and Adobe Suite; comfortable with Git.
  • Self-directed and able to work in a small, fully remote team.
  • No AI-generated work in portfolio or production.

Relevance

More opportunities

Similar jobs

Finding the best alternatives for you…

Questions, answered

Frequently asked questions