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Lead Level Designer

Game Development Jobs·ברחבי העולם·ru
מרחוקלא צויןLevel DesignMobile Gaming

Lead level design for a mobile farm-and-expedition game. Create isometric locations from initial concept through implementation, guide a small team, and collaborate with designers, artists, and developers. The role is remote, with compensation discussed individually.

תחומי אחריות

  • Design and build isometric game locations, including routes, points of interest, objects, obstacles, passages, and boundaries
  • Plan player goals, actions, obstacles, and events, and tune level difficulty and pacing
  • Prototype locations and develop them into finished game content
  • Refine locations based on testing and feedback
  • Collaborate with game designers, artists, and developers on game content
  • Lead a small team of level designers, assign work, and review locations
  • Maintain the quality and consistency of level design across the project

דרישות

  • Experience as a level designer on mobile casual games, preferably in farm, adventure, or similar genres
  • Hands-on experience designing isometric game locations, from route concepts through in-game implementation
  • Strong understanding of spatial design, navigation, boundaries, obstacles, points of interest, and object placement
  • Understanding of how location design shapes player goals, actions, obstacles, and rewards
  • Experience with quests and game events tied to locations
  • Familiarity with level editors and technical level-design settings
  • Clear written and verbal communication

הטבות

  • Opportunity to shape the design of game locations and adventure content
  • Lead a small team while continuing hands-on game design work
  • Competitive compensation, discussed individually

רלוונטיות

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