Senior Technical Artist
Join a game development team creating adventure and shooter environments for PC and console platforms. The role focuses on technical art, procedural content, rendering optimization, and collaboration between art and programming teams.
תחומי אחריות
- Develop specialized shaders
- Create procedural content-generation tools, including open-world content systems
- Automate workflows through scripting and specialized tools
- Optimize features for modern platforms
- Research industry trends and relevant technical approaches
- Provide guidelines, best practices, and documentation for art workflows
- Support artists with tools and game-engine issues
- Improve collaboration between art and programming teams
דרישות
- At least 4 years of experience developing AAA games for PC or consoles
- Shipped games or a strong portfolio
- Strong technical, logical, and problem-solving abilities
- Understanding of memory and performance constraints in real-time rendering
- Extensive experience with Unreal Engine or a comparable AAA game engine
- Experience with Houdini and procedural content creation
- Knowledge of scripting for 3ds Max or Maya
- Self-motivated and proactive approach to research and development
יתרון
- Python or C++ scripting
- Experience with physical, fluid, or gas simulations
הטבות
- Comprehensive benefits package
- Remote work may be discussed for candidates located within Ukraine
- Relocation to Malta is required for candidates located outside Ukraine