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Develop a multiplayer action-survival game prototype in Unreal Engine 5. The project includes location travel between contrasting settings and is supported by 3D artists and animators.
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Join a two-person R&D team creating playable ads and rapid game prototypes. You will own ideas from concept through working prototype, test gameplay hypotheses, and iterate based on results. The role is available remotely or from offices in Armenia, Cyprus, or Kazakhstan.
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We are looking for a Senior Fullstack Unity Developer to help scale our 2D Midcore Idle RPG. You will implement game mechanics, develop end-to-end features, build MMO components, write server logic and APIs, and ensure game economy security. Remote, full-time.
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We are looking for a Senior Game Designer to shape key systems for a dynamic roguelite FPS on Unity: combat mechanics, balance, progression, economy, and overall player experience. Fully remote, international team, high impact.
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Crea un perfil para ver tu compatibilidad.
Seeking a Level Designer to create concepts and blockouts for a cooperative action-survival game prototype. Work with programmers and game designer to approve interactive locations. Remote, part-time (20-25 hours/week).
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Own the visual identity of a roguelite FPS on Unity for Steam. Lead art direction, create high-quality art, and build effective pipelines for a remote team.
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Crea un perfil para ver tu compatibilidad.